416 lines
23 KiB
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416 lines
23 KiB
TeX
\hypertarget{interlude-giuoco-pianissimo}{%
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\chapter*{Interlude: Giuoco
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Pianissimo}\label{interlude-giuoco-pianissimo}}
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\addcontentsline{toc}{chapter}{\nameref{interlude-giuoco-pianissimo}} \chaptermark{Interlude: Giuoco Pianissimo}
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\epigraph{``He who trusts no one finds only enemies.''}{Callowan saying}
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Back when he'd been an unblooded boy in the middle of nowhere, Hakram
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had occasionally indulged in a game of his own devising.
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\emph{Tower-raising}, he'd called it. It'd been a simple thing, at
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first, more an exercise in fantasy than anything deep. Three piles of
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ten coloured stones, each led by a lord or a lady, and to win one of
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them must accumulate twenty stones and so raise their tower. For a stone
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to be taken from a pile, two other lords must agree on the theft and who
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received the stone. Hakram had amused himself with elaborate intrigues,
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a web of vivid alliances and betrayals explaining every acquisition.
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He'd only ever played alone, in the Steppes, and never once finished a
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game: no rational alliance could ever last long enough for a winner to
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emerge, after all. His mother had mistaken his hours staring at rocks as
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an interest in things spiritual, and so urged him to seek apprenticeship
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under the shaman of the Howling Wolves clan. He lacked the gift of
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sorcery, true, but it was rare among orcs and not all rites and rituals
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required the touch. Most shamans could not actually light a torch
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without flint and tinder, no matter what was pretended in front of
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outsiders.
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He'd had no reason to refuse her, and the half-hearted attempt had
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taught him some interesting tricks and stories before he was gently sent
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back to train with the other warrior younglings. Hakram had not forgot
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the game, though, and after he was sent to the War College he spared the
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odd hour for refining it now and then. Rules had been added. Ways to
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gift a stone as a bribe to break an alliance or make one, promises that
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could not be broken and even a way to destroy one's own stones to apply
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pressure. And still, not a game finished. Not even to one's loss, after
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losing became a technical possibility. Perhaps it was because he was the
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only player, he'd thought, and so roped a few humans gullible or
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ignorant enough to believe it was an old orc game into playing with him.
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He'd lost coin keeping the drinks coming without any success to show for
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it. Hakram had first met Robber, he still recalled fondly, when the
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goblin had found him playing while on watch in a war game and called him
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a fool before baldly stealing an entire pile.
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``It's not clever as you think it is,'' the other cadet had said.
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``There's no kingdom without borders, my splendidly ugly and dim-witted
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friend. Why are they alone building their tower?''
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And so, over the months that followed, they'd tinkered with the game
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together. It had become an experiment for the two of them, one of the
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few thing that could truly keep his interest throughout the dreariness
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of the War College. First they'd added another pile of ten stones and
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called it Callow, from which any of the lords and ladies could take a
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stone. It'd not ended the stalemate, for as soon as one player pulled
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ahead the other two allied to steal away what he'd stolen. \emph{There's
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a fitting metaphor for this glorious empire of ours}, Robber had mused
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after a particularly well-watered evening. \emph{No crab will ever let
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another leave the bucket before it does.} Perhaps the issue was that
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Callow could be taken from with no consequence, Hakram had decided. And
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so he'd added one more rule: if no tower was raised in thirty turns, the
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wrathful Callowans would come and hang all three lords. It'd been a
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naïve thought, in retrospective, and Robber had been right to mock it.
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Neither of them ever came across a player who would rather another win
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than all three lose. It'd been Ratface who'd solved the riddle and given
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the game its final form.
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``Your problem,'' the Taghreb had opined, ``is that you two are too
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honest. Everything's out in the open, the rules are identical for
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everyone. It's a shit game for the same reason any halfway decent
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military strategist will laugh if you tell them shatranj is a good
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metaphor for war.''
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Robber had been mortally wounded by the assertion of honesty, and
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promptly demanded a duel to avenge the impugnable dishonour of
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goblinkind. Ratface's immediate denial had been met by threats he would
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be first up against the wall when the Great Goblin Conspiracy took
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action, but even as those two bickered Hakram had amended the rules one
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last time. Three lords, with uneven piles. One with ten stones, one with
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eight, one with six. Their stones would remain hidden until they won or
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lost, and so cold mathematics were diluted with skill at the oldest of
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Praesi arts: the lie. Even then, most games ended in threefold loss and
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bitter recriminations. But now and then, oh so rarely, someone managed
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to raise their tower. Hakram had come into the habit of playing a game
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at least once a month, afterwards, fascinated by the little details that
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meant difference between victory and defeat. No one had ever won twice
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in a row, for example, for one victory meant the specter of suspicion
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would remain on the victor for a long while.
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Aisha, back when she'd still shared a bed with Ratface and so often
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spent evenings drinking with Rat Company, was the only person he'd ever
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seen win beginning with six stones. She'd bided her time and kept the
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game going until everyone was too drunk to remember properly, then
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bargained her count up until she could steal a victory from the Callow
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stones. Hakram still thought of those evenings in Ater sometimes, of the
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reek of smoke and cheap drinks in that winesink they'd whiled away so
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many hours in. Now Ratface was dead, his grave bought and paid for by
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the same Empress they'd once served, and he'd spoken to neither Robber
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nor Aisha in the better part of a year. The game remained, though the
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last he had played it was years ago. In one of those little ironies of
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life, it had been the day before he met Catherine. He'd lost along with
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a roaring-drunk Nauk and an indifferent Pickler.
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Callow had taken them all.
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He'd put the rules to ink, not long before the Woe left for Keter, and
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the scroll had been left to wait somewhere in the methodical chaos that
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was his office ever since. Hakram had mused of writing memoirs, once in
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a while, as he knew Juniper and Aisha were doing. Juniper's were more
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commentary and chronicle of these \emph{Uncivil Wars}, as the campaigns
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from the Liesse Rebellion onwards were beginning to be called by
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scholars, but then she'd always disdained everything but the military
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side of matters. There were days Adjutant thought he owed to all that
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came after him to pen a history of what was taking shape here that was
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true to the beliefs of the few making the decisions. On others he
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thought, rather ruefully, that such a work would be the very same kind
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of manuscript his duties would require him to order burned as a threat
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to the kingdom's peace. And so instead he found himself, now that he'd
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been able to wrestle an hour away from his work, penning a short
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monograph on the subject of tower-raising that was about both much more
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and much less.
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\emph{The foundation of the game}, he'd written, \emph{is the
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manipulation of incomplete knowledge}. \emph{It is possible to win with
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only loose grip of the arithmetic, so long as one's understanding of
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their opponents runs contrastingly deep.}
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He'd come to see much through that lens in the last few years. It was
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not, he thought, an unfair way to sum up the way the fractious nations
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of Calernia were behaving. The rising towers differed in nature and
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appearance, the stones were made of a hundred different abstract
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details, but the underlying exchanges obeyed the same overarching rule:
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for someone to measurably benefit, someone else must lose. Cordelia
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Hasenbach had birthed the Tenth Crusade by promising benefits to all its
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participants, leaving unspoken that those benefits would have to be
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taken from Callow and Praes. Having failed to achieve that plunder, her
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Grand Alliance was now clawing at itself over their own stones. The
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Empire remained overlord of Callow only so long as it provided
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protection by other marauding powers who would take from it. Yet
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prominent elements of Praes had acted in a hostile manner at Second
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Liesse, with the tacit allowance of the Empress, and so Callow had
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pressed for independence. He still believed Malicia had made a
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reasonable decision in some ways, for if she had succeeded in securing
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the Diabolist's doomsday weapon she would have made herself too costly a
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target to plunder.
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From that position, all that would have been required of her was to wait
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for the lack of benefits to break apart the Grand Alliance.
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And yet she'd failed, for she had not accounted for the fact that a game
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was a game and people were people. One could be philosophically correct
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while being wrong in practice, as she had been when she'd estimated
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neither the Black Knight nor Catherine would turn on her after the Doom
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of Liesse. He and Catherine had fallen for the same mistake, Hakram
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thought, when they'd predicted that military defeats within certain
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bounds would both force and allow the First Prince to come to the
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negotiating table. \emph{We did not account for the heroes}, he thought.
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\emph{We did not account for the priests and the Heavens and the hand
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behind the hands.} And so the desperate alliances that were the heart of
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tower-raising had followed, reaching out for the bargain offered by
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Keter for counterbalance against Proceran intransigence. Which had
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failed, for the Empress had much less to lose and so could afford to
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offer better terms. And so Catherine left for the Everdark, intent on
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making miracle out of misfortune. She might succeed. She was, after all,
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never more dangerous than when no one believed she could possibly
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triumph. Or she might not.
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If that were the case, what he and Vivienne Dartwick were building in
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Callow would be the sum total of their assets. He was forced to act with
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incomplete knowledge, and that ignorance dictated harsh terms: if this
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was all there was, defeat here of any kind was unacceptable. When
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Catherine returned, this machine must be well-oiled with every cog in a
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pristine state. Hakram set aside his quill, suddenly having lost taste
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for further writing. He blew dry the ink on the mostly-empty parchment
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and rolled it up before sliding it into a sheath. It would keep. There
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were matters that might not, Thief most immediate among them. The orc
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draped cloths over the bottled sprites that cast the light in his
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office, knowing it would lull them to sleep and so offer brighter glow
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when he returned. Not common knowledge, that. It was a secret Masego had
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nonchalantly shared, forgetting as he always did that there were perhaps
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ten individuals more learned than him on all of Calernia and that
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hundreds would cheerfully commit murder just to have a look at his most
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casual set of notes.
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There was a guard waiting outside the door, one of his own. Sergeant
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Audun, who was broad and covered with tattoos like all adults of the
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Frost Tread clan. He had the almost-black skin common in the furthest
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reaches of the Lesser Steppes, where the isolation had prevented the old
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bloodlines and customs from thinning.
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``Sergeant,'' Hakram greeted him in Kharsum. ``Where is she?''
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``Sir,'' Audun acknowledged, keeping his lips tight over his fangs in
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deference. ``Last report had her headed for the Docks. As per orders, we
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did not tail her out of the palace.''
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Adjutant nodded and clapped his shoulder before heading out. Tordis kept
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suggesting that they send a few goblins out to shadow Thief whenever she
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went into the city, officially to make her easier to reach in case there
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was sudden council to be had. There was no point to even trying, in
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Hakram's eyes: in a city, Thief was impossible to find unless she wanted
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to be found. Assigning her a shadow she would inevitably catch on to
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would only be tossing another ingredient in what was already turning out
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to be a dangerous brew. The orc knew the tavern that was her favourite
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haunt, deep in Guild of Thieves territory, and even if she was not
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already there she'd hear of his coming long before he got there. Long
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enough that she'd show up to meet with him, if she was so inclined,
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though of that there was no guarantee. With Catherine away the pretence
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of amity had given its death rattle. He would still go. At worse, he'd
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have a pint of terrible beer and leave one of her Jacks a message before
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returning to the palace. Not the way he would have preferred to spend
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what promised to be his only resftul hour for the next few days, but
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preferences were always the first thing headed for the altar when the
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going got hard.
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He declined an escort when heading out. Malicia's assassins had already
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emptied their quiver, and there would be few who could truly be a threat
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to him even if she had not. He almost wished they would try him, in
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truth. Laure was swimming with Jacks, and further hacking away at the
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Empire's roster of hired killers would be a long-term boon. He drew
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gazes when passing through the Whitestone, as much from legionaries as
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from the locals. Anyone able to afford one of the district's mansions
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would know him by name and description, if not necessarily by sight.
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Further into the city, though, the nature of the gazes changed. Hakram
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was not known well enough that Callowans would tell him apart from other
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orcs by sight, not with gloves covering his hands and his burnt plate
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still in the palace. Unlike Catherine and Indrani, whose Names were an
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invisible bonfire drawing the eye wherever they stood, his own was a
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muted thing. Noticeable enough, when it left the sheath, but it had not.
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The reception he got was, to his perpetual surprise, rather cordial. Now
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that the last legions in the kingdom had been folded into the Army of
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Callow, even greenskins who had never served in the Fifteenth found the
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locals had thawed to their presence.
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The same could not be said for Soninke and Taghreb. The freshly-promoted
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Legate Abigail had passed down the order that all Wasteland legionaries
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on leave must carry clear indicating mark of their service in the Army
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of Callow, which had prevented angry killings in the streets after
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Malicia massacred a third of the royal court, but a handful of
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altercations had forced her to go even further and order such
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legionaries to move only in tenths and avoid certain parts of the
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capital entirely. Enterprising Callowan merchants had made a killing by
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setting up stalls of drinks and food near the army's camps, allowing the
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soldiers a taste of the luxuries without risking their neck. The orc's
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lips split in amusement, baring the slightest hint of fangs. It was a
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rare thing for his kind to be more popular in these parts than humans,
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even humans from the Wasteland. He passed by a cart near the edge of
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Mathilda's District -- known as the Usurper's Quarter to the locals --
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and found his steps slowing when he caught scent of the grilled rabbit
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skewers on it.
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It was a ramshackle thing, not even painted as such Callowan carts
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usually were, and he absent-mindedly noted it was unlikely its owner had
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paid the proper dues to whatever guild held the rights to sales on these
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streets. The dark-haired man running it had done well regardless, he
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thought, for two thirds of the cart were empty and the grease stains
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left behind made it clear it'd not begun the day that way. Hakram made
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his way to the skewers and reached for the handful of coins he carried,
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mostly coppers. The dark-haired man smiled.
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``Afternoon. You Legion?'' he asked, his Liessen accent thick.
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\emph{Refugee, most likely}, the orc decided. Good to see some of them
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were making their way without needing to rely on the grain handouts.
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``Fifteenth,'' Hakram agreed. ``Since the raising. How much for one?''
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The man hesitated, and there was movement behind the cart. The orc's
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head cocked to the side as a little boy no older than nine popped out,
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fair-haired and not resembling the other human in the slightest.
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``Hi,'' the little creature grinned.
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\emph{Meat}, the lizard voice in the back of his head said. \emph{Soft,
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small, bones easy to crack and get at the marrow}. He ignored it, as all
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orcs who left the Steppes were taught to. He'd learned well enough there
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was only silence around his comrades, but it was always harder with
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strangers. His people had been given rules by the Black Knight and then
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his successor, and they were good rules. The kind that ran against
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instinct but helped you grow further. \emph{You can eat foes, you can
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eat the dead, but you must not touch any other.} Still, he knew the
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impulse would never entirely go away. The rules were taught, but the
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impulse came with the blood. Orcs had to learn discipline, he thought,
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make it as much a part of them as the blood. Or they would forever
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remain beasts of the steppes, good only for death dealt and received.
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``Hello,'' Hakram replied gently, keeping his fangs behind his lips.
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``Albert, get back behind the cart,'' the man sighed.
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``But it's \emph{boring},'' the boy whined.
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He was unceremoniously dragged back by his collar and the cart-owner
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offered the orc an apologetic glance. He picked out a skewer and handed
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it.
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``On the house,'' he said. ``They've been out for a while anyway.''
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Hakram inclined his head in thanks.
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``Much appreciated,'' he said, thick gloved fingers closing around the
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wooden stick holding the bits of meat together.
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``My husband went to enroll last month,'' the Liessen admitted. ``Ended
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up sent to the training camp near Ankou.''
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``General Hune's,'' the orc said. ``He'll do well there, especially if
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he can read and write. There's a pressing need for officers.''
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``We could use the pay,'' the man ruefully said. ``The only decent rents
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in this city are Dockside, and even with the Guild of Thieves keeping
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order that's no place to raise a child.''
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``You seem to be doing well enough,'' Hakram said, eyes lingering on the
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cart before withdrawing.
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He popped a bit of savoury meat into his mouth, swallowing it without
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chewing. Ah, nothing but salt and rabbit. He did enjoy Callowan cooking.
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Unlike the Praesi they didn't drown every dish with spices, you could
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still taste the meat.
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``No telling how long that'll last,'' the Liessen replied. ``Word is
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Legate Abigail, bless her soul, told the guilds to take it easy on the
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streets for a while. The guards don't enforce permits as heavily as they
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used to. But now the Lord Adjutant's back in the capital, so it'll be
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out of her hands. No one's sure when the hammer will come down.''
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``I've noticed she's popular in these parts,'' Hakram said, mildly
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amused at receiving a confession concerning himself.
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``She got Laure through the troubles after the Night of Knives,'' the
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merchant said. ``And without swords coming out or riots wrecking half
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the city. Mind you, I'm not cussing out the army. They do good work, and
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I saw in the camps down south how bad it might get if they didn't keep
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the peace. But there's something reassuring about having one of ours in
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charge, you know?''
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``Lady Thief holds the regency in the queen's absence,'' the orc pointed
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out.
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The man rolled his eyes.
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``You don't spend much time in taverns, do you?'' he said. *``The old
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crown it got split in two, one part green and the other one too.* It's
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not a mystery who runs the kingdom with the Black Queen gone abroad to
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scare the shit out of Procer.''
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It was not to Hakram. Giving Vivienne the regency had been, from the
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beginning and Catherine's open admission, been a way to avoid the
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perception greenskins now ruled Callow. Thief did not want the duties,
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and Adjutant honestly did not believe she would fare well bearing their
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burden. That the man in the street knew it as well, however, was not a
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pleasant surprise. \emph{We keep underestimating these people}, he
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thought. \emph{Malicia and Hasenbach have, to their ugly surprise, but
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we do as well and we should know better.}
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``She'll be back,'' the orc said, still too taken aback to muster better
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response.
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``Aye, she will,'' the Liessen said. ``And maybe she'll drop a lake on
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the western borders, this time. Let them try to invade across
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\emph{that}.''
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``We can only hope,'' Hakram drily said.
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``Ah, but I shouldn't blabber,'' the man said. ``Don't let me keep you.
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It tastes best while still warm.''
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``Thanks again,'' Adjutant said, inclining his head.
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He stepped back onto the street, already mentally adding another entry
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to his never-ending tally. There might be others like this one, who'd
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trade on the streets instead of eating on the crown's dime if they
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could. Getting the guilds to waive their dues even as a temporary
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measure would be like ripping out teeth, and sure to unsettle a city
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still uneasy, but there were ways around it. The House of Light in Laure
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had full coffers, according to the Jacks, having entirely recovered from
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their scarce years under Imperial rule. If they could be talked into
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paying the dues for merchants as an act of strategic charity, the guilds
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might even lower their demanded cut out of deference for the priests.
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Yet another council would be required, he thought tiredly, and with
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people prone to the kind of squabbling that would make Thief and Juniper
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seem like beloved sisters. The boy popped out to wave him goodbye and
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Hakram waved back, waiting until he was out of sight to gobble half the
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skewer and lick his chops. His good mood did not last, for even as he
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chewed he was forced to admit the Thief situation was worse than he'd
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previously believed. If a wander down the streets had him hearing the
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rumour, how often would the spymistress of Callow have heard it?
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Even a small wound could go bad, if salt kept being rubbed into it, and
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this one was not small. Pride always bit the hardest and Vivienne
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Dartwick had no lack of that. Sundown was beginning when Hakram finally
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reached the signless tavern that was Thief's favourite sink, and he'd
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been feeling eyes on the back of his head for at least half an hour. The
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Jacks had picked him out and their mistress would have been informed of
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his coming arrival. She was waiting inside when he entered, tucked away
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in a little alcove with a tankard in hand and her feet propped up on a
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chair. As always, she forced herself to not look at his bone hand --
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even covered -- so blatantly she might as well have been staring. The
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orc lumbered over slowly, making sure to keep the skeletal limb always
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in her field of sight and moving slowly. He'd noticed it got even worse,
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when he hid it away from her eyes.
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``Adjutant,'' Thief drawled. ``Heard you were looking for me.''
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He sat down, the wooden frame creaking under him, and nodded.
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``I was. Let's have a talk, you and I,'' Hakram gravelled. ``An honest
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one, for once.''
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The flare of wariness she poorly hid was not auspicious beginning, but
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he had no choice. It could not be put off any longer. He needed to be
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sure they were raising the same tower, for decisions had to be made.
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In the game, as in all things, it was always better to be the betrayer
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than the betrayed.
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