Add Mühle

Daniel Mevec 2025-12-05 08:01:06 +01:00
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Heres a **clear, one-page rules summary** for **Nine Mens Morris**:
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# **Nine Mens Morris — One-Page Rules Summary**
## **Objective**
Reduce your opponent to **two pieces** or **block all their pieces** so they cannot move.
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# **Game Setup**
* Board: three nested squares connected at midpoints.
* Each player has **nine pieces** (“men”).
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# **Gameplay Overview**
The game has **three phases**:
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## **1. Placing Phase**
* Players alternate placing pieces on any empty point.
* If a player forms a **mill** (three in a row on a line), they **immediately remove one opponent piece** that:
* **Cannot** be taken if its in a mill **unless all opponents pieces are in mills**.
When all 18 pieces are placed, the game moves to Phase 2.
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## **2. Moving Phase**
* Players alternate turns **moving one piece** to an **adjacent connected point**.
* Forming a **mill** again allows removing one opposing piece, using the same rules above.
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## **3. Flying Phase** (only when a player has **three pieces left**)
* That player may **move a piece to any empty point**, not just adjacent ones.
* Mill and capture rules still apply.
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# **Winning the Game**
You win if your opponent:
1. **Has only two pieces left**, or
2. **Cannot move** any of their pieces on their turn.
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# **Key Rules & Notes**
* You may break and remake the same mill over multiple turns, removing a piece each time.
* Captured pieces are permanently removed.
* You must move if a legal move exists.
* Moves are always **one piece per turn**, except capturing after making a mill.
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If you want, I can turn this into a **printable PDF**, **visual cheat sheet**, or **pocket card**.