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Here’s a clear, one-page rules summary for Nine Men’s Morris:
Nine Men’s Morris — One-Page Rules Summary
Objective
Reduce your opponent to two pieces or block all their pieces so they cannot move.
Game Setup
- Board: three nested squares connected at midpoints.
- Each player has nine pieces (“men”).
Gameplay Overview
The game has three phases:
1. Placing Phase
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Players alternate placing pieces on any empty point.
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If a player forms a mill (three in a row on a line), they immediately remove one opponent piece that:
- Cannot be taken if it’s in a mill unless all opponent’s pieces are in mills.
When all 18 pieces are placed, the game moves to Phase 2.
2. Moving Phase
- Players alternate turns moving one piece to an adjacent connected point.
- Forming a mill again allows removing one opposing piece, using the same rules above.
3. Flying Phase (only when a player has three pieces left)
- That player may move a piece to any empty point, not just adjacent ones.
- Mill and capture rules still apply.
Winning the Game
You win if your opponent:
- Has only two pieces left, or
- Cannot move any of their pieces on their turn.
Key Rules & Notes
- You may break and remake the same mill over multiple turns, removing a piece each time.
- Captured pieces are permanently removed.
- You must move if a legal move exists.
- Moves are always one piece per turn, except capturing after making a mill.
If you want, I can turn this into a printable PDF, visual cheat sheet, or pocket card.